<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DrumMachinePO Devlog - itch.io</title><link>https://signfang.itch.io/drummachinepo</link><description>Simple 16-step sequencer with multi-pattern chaining and Teenage Engineering Pocket Operator sync ability.</description><item><guid>https://signfang.itch.io/drummachinepo/devlog/1531223/v15-per-track-volume-adjustments-overall-volume-settings</guid><title>V1.5 - Per-track volume adjustments / Overall volume settings</title><link>https://signfang.itch.io/drummachinepo/devlog/1531223/v15-per-track-volume-adjustments-overall-volume-settings</link><pubDate>Sat, 23 May 2026 04:04:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added the per-track volume options: Hold A+Up/Down on &quot;track names&quot; to control the track volume Added drum track overall volume option: Located in page 2 of the settings screen Implemented mainly beca...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1526140/v14-performance-mode-button-overhaul-and-bugfixes</guid><title>V1.4 - Performance mode button overhaul and bugfixes</title><link>https://signfang.itch.io/drummachinepo/devlog/1526140/v14-performance-mode-button-overhaul-and-bugfixes</link><pubDate>Sun, 17 May 2026 14:48:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changed the performance mode button interactions Hold B to &quot;queue&quot; the stopping. If the stop is queued, the sequencer will stop after playing the current pattern. Double-tapping A now resets the curre...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1524046/v13-compromises-and-retriggers</guid><title>V1.3 - Compromises and retriggers</title><link>https://signfang.itch.io/drummachinepo/devlog/1524046/v13-compromises-and-retriggers</link><pubDate>Fri, 15 May 2026 09:04:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>V1.2 introduced all notes off/sequence restart for chain transitions to eliminate any note bleeding on any transitions, but it turns out it was way too much of a work for Playdate to handle, causing n...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1522418/v12-more-fixes-and-presshold-to-navigate-grid</guid><title>V1.2 - More fixes and press+hold to navigate grid</title><link>https://signfang.itch.io/drummachinepo/devlog/1522418/v12-more-fixes-and-presshold-to-navigate-grid</link><pubDate>Wed, 13 May 2026 14:12:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>There were some bugs left where the performance mode queue had some notes bleeding out to next pattern. That bug was fixed now. Also, you can now press+hold D-pad buttons to navigate the grid faster!...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1520518/v11-back-to-update-calls-again</guid><title>V1.1 - Back to update() calls again</title><link>https://signfang.itch.io/drummachinepo/devlog/1520518/v11-back-to-update-calls-again</link><pubDate>Mon, 11 May 2026 08:44:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Well it turns out you can&#039;t get timing-accurate sequence:play(onSequenceEnd) callbacks. Pattern switching got put back into the update() calls. Timing inconsistency was removed...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1514155/v10-more-fxs-metronome-and-bugfixes</guid><title>V1.0 - More FXs, Metronome, and bugfixes</title><link>https://signfang.itch.io/drummachinepo/devlog/1514155/v10-more-fxs-metronome-and-bugfixes</link><pubDate>Tue, 05 May 2026 10:50:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I did not think the version numbering through so V1.0 came way earlier than I initially thought; but here we are. I think I&#039;ve added almost all the features that I&#039;ve originally drafted. Use pda_conv...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1506421/v09-getting-around-the-playdate-sample-limits</guid><title>V0.9 - Getting around the playdate sample limits</title><link>https://signfang.itch.io/drummachinepo/devlog/1506421/v09-getting-around-the-playdate-sample-limits</link><pubDate>Thu, 30 Apr 2026 23:40:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Well, I thought (naively) that Playdate would take any sample formats for its internal sequencer, and it didn&#039;t. It takes .pda format and .pda format only. I&#039;ve included the converter executables and...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1500017/v07-chain-indicator-added-in-performance-mode</guid><title>V0.7 - Chain indicator added in performance mode</title><link>https://signfang.itch.io/drummachinepo/devlog/1500017/v07-chain-indicator-added-in-performance-mode</link><pubDate>Sun, 26 Apr 2026 01:45:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Now, in performance mode, you can see what pattern you are playing and maximum number of chains are increased to 12. (also some of the bugs are fixed, I&#039;m not sure that would be all of them though) To...</p>]]></description></item><item><guid>https://signfang.itch.io/drummachinepo/devlog/1496127/v05-performance-mode</guid><title>V0.5 - Performance Mode!</title><link>https://signfang.itch.io/drummachinepo/devlog/1496127/v05-performance-mode</link><pubDate>Tue, 21 Apr 2026 22:45:06 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2ODI5MjU1LmdpZg==/original/gm1Zv2.gif"/><p>Performance mode was added! You can play the pre-defined pattern chains using D-pad. Pressing once queues the next pattern chain, and double-tapping plays the next chain immediately. Press and hold th...</p>]]></description></item></channel></rss>